Posts tagged tips
What You’ll Be Creating Today’s tutorial will show you how to create a set of pirate-themed icons with the help of Adobe Illustrator. The process will be mainly based on the use of basic shapes, with a touch of the Pen Tool here and there. Arr me mateys! Today we shall smartly build a fierceful scallywag icon set using our old bucko, Illustrator. Aye! So maybe I had a little bit too much fun with the whole “talk-like-a-pirate-gibberish” but who can blame me for loving it. 1. Setting Up Our Document Listen up landlubber, open up Illustrator and set up a New Document (File > New or Control-N) using the following settings: Number of Artboards : 1 Width : 800 px Height : 680 px Units : Pixels And from the Advanced tab: Color Mode : RGB Raster Effects : High (300ppi) Align New Objects to Pixel Grid : checked 2. Layering Our Artboard Assuming you’ve created a fresh document, bring up the Layers panel and create six layers, naming them as follows: coin bottle compass bomb treasure map Quick tip : as you…
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How to Create a Set of Mini Pirate Icons in Adobe Illustrator
Today you’ll find out how to create vector smoke with the help of gradient meshes, Transparency panel and Warp Tool. This is a very simple technique that every beginner can master, but you will still need to work hard to get a good result. Let’s get started!
Advertise here with BSA Adobe Photoshop has come a long way since it was originally released in 1990. While Adobe has put out their latest “monthly subscription” suite of Creative Cloud, many designers choose to stick with the last iteration of CS6. The CS6 pack is still incredibly powerful and there’s not much of a difference from CS6 to CC. However going back in time there is a tremendous difference between CS6 and CS2 or CS3. So it’s worth getting up to speed with all the new tools and techniques for the CS6/CC collection. This how-to guide will focus on how to manipulate shapes in Photoshop CS6. The options bar has some new tools and there are brand new techniques for creating shapes at manual width/height values. If you’re using either CS6 or CC then these tips will dramatically improve your workflow. Creating Shapes Quickly First is the creation of new shapes in Photoshop CS6. In older versions you would need to grab a shape tool and drag out the shape you want. This wouldn’t always guarantee a perfect size but you could set the size manually in the shape options bar. In older versions of Photoshop this would be in a different location on the options bar. But…
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Basic Shape Manipulation Techniques in Photoshop CS6
What You’ll Be Creating Are you a fan of tigers as much as I am? If so, you might have heard of the rare and appropriately named Golden Tabby Tiger, also known as a Strawberry Tiger. In this tutorial we’ll go through the step-by-step process to make our own cute little bundle of golden fur.
What You’ll Be Creating Although crocodiles aren’t the closest extant relatives of dinosaurs, they surely don’t look much different than them. Big, scaly, ferocious, with huge jaws full of sharp teeth—they make a good reference for dragons, don’t they? Let’s take a look at four species of crocodilians (the family of crocodiles): the well known crocodiles and alligators, and lesser known species such as caimans and gharials. 1. General Crocodile Anatomy Skeleton
What You’ll Be Creating On 19 February, one in six people in the world will be marking the end of the Year of the Horse and celebrating the start of a new year. The timing of the Chinese New Year festival is based on a lunar calendar, and the Chinese rotate through a cycle of 12 animals, one to represent each 12-month period. These animals are thought to have characteristics which are taken on by individuals born in the relevant year.
What You’ll Be Creating Are you an avid lover of things that are chock full of color and assaulted with buckets of glitter? This tutorial will show the step by step process of bringing a little horse with wings from drab to fab. Hold on to your crayons, ladies and gentlemen, and bring your sunglasses as we take flight and soar into another prismatic adventure. 1. Creating the Body Step 1 We’ve embarked on a colorful journey, but it didn’t start out that way. Like most of my projects, I start with pencil to paper. There were no bells and whistles, merely a mechanical pencil and bound sketchbook. I used my scanner at 300 dpi to scan in the finished line work. I’ve cleaned up the line quality in Adobe Photoshop and now we can start our project.
Advertise here with BSA We all know about the tremendous benefits of Photoshop. It offers a solution for editing photos, designing logos, mocking up websites, and refining vector graphics all in one location. But while Photoshop can handle a number of different tasks it is most well-renowned for photography editing. Every graphic designer or photographer can find dozens of tools directly related to enhancing and retouching images. For this post I’d like to demonstrate how to create smart filters applied onto any digital image. Smart filters behave just like regular filters but are more fluid and flexible in long-…
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Create Non-Destructive Filters using Smart Objects in Photoshop
What You’ll Be Creating Today let’s attack the wonderful topic of game background creating! While there are a multitude of game types and platforms, a good, immersive setting that creates just the right atmosphere is a very important part of any game. Let’s dive right into it! 1. First, a Wild Sketch Appeared! Before anything else, as a general rule you must have a basic concept of what you’d like to obtain. A vision. Allow yourself some time to flesh the idea out, testing out different shapes, colors, light sources and focus points. Don’t rush—make sure that deep in your heart you feel that sketch is the one . Once you’ve got that part down, the rest is a piece of cake. Here is the sketch we are going to start from today: 2.
What You’ll Be Creating One of the best traits of isometric pixel art is its expandability; if you have already made basic, recyclable elements, you can reproduce them and put them all together in ever-expanding scenes. That’s what we’ll be doing in this tutorial. We’ll gather our assets and put them together to make a neighborhood block. You’ll have a small environment, but with enough time and effort you should be able to eventually make a whole neighbourhood or city! I’ve written three tutorials that precede this one. You’ll need the tips and lessons from them as well as the assets created in them, so I advise going through them, preferably in this order: Isometric Pixel Art Character Isometric Pixel Art House Isometric Pixel Art Vehicle If you’re caught up, then congrats! you’re ready to start! 1.